//****************************************************************************
// Product: "Low-Power" example
// Last updated for version: 6.6.0
// Last updated on: 2019-12-10
//
//                    Q u a n t u m  L e a P s
//                    ------------------------
//                    Modern Embedded Software
//
// Copyright (C) 2005-2019 Quantum Leaps, LLC. All rights reserved.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Alternatively, this program may be distributed and modified under the
// terms of Quantum Leaps commercial licenses, which expressly supersede
// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <www.gnu.org/licenses/>.
//
// Contact information:
// <www.state-machine.com/licensing>
// <info@state-machine.com>
//****************************************************************************
#ifndef BSP_HPP
#define BSP_HPP

// The following ticks-per-second constants determine the speed of the app.
// The default (#if 1) is the SLOW speed for humans to see the blinking.
// Change the #if 1 into #if 0 for FAST speed approprate for logic analyzers.
//
#if 1
    #define BSP_TICKS0_PER_SEC   2U
    #define BSP_TICKS1_PER_SEC   20U
#else
    #define BSP_TICKS0_PER_SEC   200U
    #define BSP_TICKS1_PER_SEC   2000U
#endif

#if QF_MAX_TICK_RATE < 2
    #error this application requires 2 clock tick rates
#endif

void BSP_init(void);

void BSP_led0_on(void);
void BSP_led0_off(void);

void BSP_led1_on(void);
void BSP_led1_off(void);

void BSP_tickRate0_on(void);
void BSP_tickRate1_on(void);

#endif // BSP_HPP
